HW: From her TED talk, Jane McGonigal implored, "Well I hope that you will agree with me that gamers are a human resource that we can use to do real-world work, that games are a powerful platform for change. We have all these amazing superpowers: blissful productivity, the ability to weave a tight social fabric, this feeling of urgent optimism and the desire for epic meaning." To what extent do you believe that McGonigal's optimistic view of video games can be as successful as she believes?
Requirements:
- 2 paragraph minimum
- Pay special attention to topic sentences
- Must use original observations/evidence to refute or confirm McGonigal's claim
- Please work in sentence variety drawn from the Sentence Spice handout from Friday
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